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Jos Sebastian

Computer Engineer

My work focuses on the intersection of software, hardware, and computer graphics. I enjoy exploring how computer engineering can be used to bridge the gap between science and art.

Education

August 2021 - May 2025
Bachelor of Science in Computer Engineering · Texas A&M University

Experience

January 2025 - May 2025
Student Researcher · Texas A&M University College of Engineering

Conducted research on tumor segmentation in ultrasound images using machine learning to assist in diagnosis.

August 2021 - May 2025
Mathematics Tutor · Texas A&M University

Provided tutoring to university students on a variety of math topics, ranging from algebra to calculus.

Skills

C++ · OpenGL, Vulkan, GLSL, CUDA
Python · PyTorch, Pandas, NumPy, Matplotlib
Rust · Tauri
SQL · PostgreSQL
JavaScript · React, Vue, NodeJS, TypeScript, WebGL, WebGPU
HTML
CSS · TailwindCSS
Git · GitHub

Projects

Path Tracer

Developed a high-fidelity path tracing renderer to generate photorealistic images, modeling global illumination by accurately simulating the physics of light.

Graphics Engine

Developed a real-time graphics engine featuring physically-based rendering, emulating scenes with realistic lighting, shadows, and materials.

Personal Library

Developed a full-stack cross-platform application to efficiently organize personal collections of books or other kinds of media for desktop, mobile, and web platforms.